// DAO_Stock.h : main header file for the DAO_STOCK application
//

#if !defined(AFX_DAO_STOCK_H__E6446478_2540_11D4_9FBB_080009EE62AA__INCLUDED_)
#define AFX_DAO_STOCK_H__E6446478_2540_11D4_9FBB_080009EE62AA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

// PN: Added so that all modules have easy access to the various custom classes2
#include "TableIDs.h"
#include "StockSet.h"
#include "TradeSet.h"
#include "TradeDlg.h"
#include "StockPage.h"
#include "StockDlg.h"
#include "PortfolioPage.h"
#include "Portfolioset.h"
#include "SharesDlg.h"
#include "StockPage.h"
#include "StockDlg.h"
#include "PortfolioPage.h"
#include "Portfolioset.h"
#include "SharesDlg.h"

/////////////////////////////////////////////////////////////////////////////
// CDAO_StockApp:
// See DAO_Stock.cpp for the implementation of this class
//

class CDAO_StockApp : public CWinApp
{
public:
	CDAO_StockApp();

	// Declare CDBEngine and CDBDatabas objects in the application
	// class, for global access
   

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDAO_StockApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CDAO_StockApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DAO_STOCK_H__E6446478_2540_11D4_9FBB_080009EE62AA__INCLUDED_)
